Zombie Lab · Systems · Guide
Zombie Lab Features — Every System the Store Lists
Zombie Lab features broken down one by one: experimenting on the subject, testing weapons and equipment, tracking results, and unlocking new experiments.
By the Game Atlas team · Updated 2026-10-11
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Zombie Lab lists six features on its Steam store page: experimenting on your zombie, testing weapons and equipment, tracking the results, unlocking new experiments, an interactive laboratory, and a dark-humour tone. That is the complete published feature set, and this page takes them one at a time so you can see what each actually promises. For how those features fit together in play, see the gameplay page.
The six features, one by one
Each heading below is a feature line from the store page, followed by what the surrounding official copy adds. The feature list is short and specific, which makes it easy to check against the rest of the store text.
| Feature | What the store page says |
|---|---|
| Experiment on Your Zombie | Put your undead test subject through destructive and bizarre laboratory tests |
| Test Weapons & Equipment | See how different tools, weapons and machines affect your subject |
| Track the Results | Measure damage, durability, recovery and other experimental data |
| Unlock New Experiments | Expand your lab with increasingly extreme ways to test your zombie |
| Interactive Laboratory | Your lab is your playground; experiment, observe and see what happens |
| Dark Humor | The game does not take its science, or its zombie, too seriously |
Read in order, the first four features are the loop itself: apply something, watch what it does, measure the outcome, earn a new option. The last two describe the setting and the tone rather than a system.

What the features imply about play
Two things stand out when you read the list as a whole. The first is that every system is solo. The store categories are Single-player, playable at your own pace, playable without timed input and Family Sharing, with no multiplayer, no co-op and no Steam Workshop. The feature list matches: nothing in it assumes another player.
The second is that the game is built around measurement rather than combat. Testing weapons and equipment is a feature about seeing how the subject is affected, not about winning a fight, and tracking damage, durability and recovery is the payoff. That is the frame the whole feature set sits inside.
Tone, scale and what is missing
The Dark Humor feature is the one that tells you how to read the rest. The store copy uses words like questionable and ridiculous and says the game does not take its science too seriously, so the extreme tests are framed as absurd rather than grim.
What is not on the feature list is just as clear: no campaign, no level select, no multiplayer, no mod support, no achievement list and no difficulty option. Any of those could arrive during Early Access, but none is published as a feature as of October 10, 2026. For the version history behind that, see the update page.
FAQ
1.What features does Zombie Lab list?
Six: experimenting on your zombie, testing weapons and equipment, tracking the results, unlocking new experiments, an interactive laboratory, and a dark-humour tone. Those are the feature headings on the Steam store page.
2.What does the tracking feature measure?
Damage, durability and recovery. The store page names those three and groups them with other experimental data, which is what makes one test comparable to the next.
3.Is the lab interactive?
Yes. The store page has a feature heading called Interactive Laboratory and describes it as a playground where you experiment, observe and see what happens.
4.Does Zombie Lab have a dark-humour tone?
Yes. Dark Humor is one of the six listed features, and the store copy says the game does not take its science, or its zombie, too seriously.
5.Are there multiplayer features?
No. The store categories list Single-player only, with no multiplayer, co-op or Steam Workshop entry, so every listed feature is a solo system.
More in Systems
More systems pages in Zombie Lab.
References
Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.